Low-ping game servers,hosted in India
Host Minecraft, CS2, Valorant community, Rust, GTA-RP and game-backend workloads on low-latency NVMe servers in Noida - with free DDoS protection that keeps the lobby online during attacks.
Indian players shouldn't have to route through Singapore. DataDack runs game servers in our Noida region for genuinely low ping across Northern India, on high-clock NVMe instances tuned for tick-rate-sensitive workloads - and every server ships with always-on L3/L4 DDoS scrubbing so a salty attacker can't take your community offline.
- Sub-10ms latency for players across Delhi-NCR and Northern India
- Always-on DDoS mitigation - no paid 'game protection' add-on
- High-clock cores + NVMe for stable tick rates and fast world loads
- Full root to run any game panel (Pterodactyl), mods or container
Built for competitive latency
Low ping, locally
Noida region keeps round-trip times tiny for the Indian playerbase - no overseas hops.
DDoS stays online
Volumetric floods are scrubbed at the edge so matches and lobbies keep running.
High-clock NVMe
Priority cores and NVMe storage hold steady tick rates and quick chunk/world loads.
Data in India
Player data and saves stay in-country, aligned with the DPDP Act.
Any game panel
Full KVM root runs Pterodactyl, AMP, Docker or bare game binaries - your choice.
A known bandwidth
Tenant bandwidth is 1 Gbps shared. Traffic between subnets in your VPC is ₹0/GB.
A panel, or root, on the same machine
Managed game servers run on the same Noida compute as a virtual machine, with the Wings panel for the console, files, schedules and snapshots. Each size includes one rotating snapshot, a dedicated IPv4 and the same L3/L4 DDoS protection as the VM underneath. The price matches that VM. It is not a second rate card.
If you would rather bring Pterodactyl, AMP or the game binary yourself, a virtual machine has full KVM root. Minecraft, CS2, Rust and GTA-RP are the workloads the gaming pages are written around. The RAM guide on the blog sizes eight titles against the published plans, so the memory figure and the monthly price come from the same catalogue.
Tenant bandwidth is 1 Gbps, shared. That is the attachment. It is not an unmetered pipe, and a weekend full of players does not change the line into a surprise 10 Gbps claim.
Plans that fit this workload
Budget tiers for small communities, Compute Cloud (NVMe) for tick-rate-sensitive shooters and busy servers.
General Purpose
Intel Xeon E5-2680 v4 (Broadwell)
Compute Cloud
Intel Xeon Platinum 8168 (Skylake)
Budget Shared
Intel Xeon E5-2670 v3 (Haswell)
Common questions
Which games can I host?
Anything you can run on Linux with root - Minecraft (Java/Bedrock), CS2, Rust, Valheim, Palworld, GTA-RP (FiveM), Terraria and game backends. Use a panel like Pterodactyl or run binaries directly.
Is DDoS protection included for game servers?
Yes. Always-on L3/L4 mitigation is standard on every plan - there is no separate 'game DDoS' charge.
What ping can Indian players expect?
From our Noida region, players across Delhi-NCR and Northern India typically see sub-10ms latency, with low single-to-double-digit ping across much of the country.