REGION:ap-south-3·
DataDack CloudDataDackcloud
Game Servers

Low-ping game servers,hosted in India

Host Minecraft, CS2, Valorant community, Rust, GTA-RP and game-backend workloads on low-latency NVMe servers in Noida - with free DDoS protection that keeps the lobby online during attacks.

<10ms North IndiaFree DDoSNVMe disksfrom ₹1,150/mo (₹2.53/hr)

Indian players shouldn't have to route through Singapore. DataDack runs game servers in our Noida region for genuinely low ping across Northern India, on high-clock NVMe instances tuned for tick-rate-sensitive workloads - and every server ships with always-on L3/L4 DDoS scrubbing so a salty attacker can't take your community offline.

  • Sub-10ms latency for players across Delhi-NCR and Northern India
  • Always-on DDoS mitigation - no paid 'game protection' add-on
  • High-clock cores + NVMe for stable tick rates and fast world loads
  • Full root to run any game panel (Pterodactyl), mods or container
Why DataDack

Built for competitive latency

Low ping, locally

Noida region keeps round-trip times tiny for the Indian playerbase - no overseas hops.

DDoS stays online

Volumetric floods are scrubbed at the edge so matches and lobbies keep running.

High-clock NVMe

Priority cores and NVMe storage hold steady tick rates and quick chunk/world loads.

Data in India

Player data and saves stay in-country, aligned with the DPDP Act.

Any game panel

Full KVM root runs Pterodactyl, AMP, Docker or bare game binaries - your choice.

A known bandwidth

Tenant bandwidth is 1 Gbps shared. Traffic between subnets in your VPC is ₹0/GB.

A panel, or root, on the same machine

Managed game servers run on the same Noida compute as a virtual machine, with the Wings panel for the console, files, schedules and snapshots. Each size includes one rotating snapshot, a dedicated IPv4 and the same L3/L4 DDoS protection as the VM underneath. The price matches that VM. It is not a second rate card.

If you would rather bring Pterodactyl, AMP or the game binary yourself, a virtual machine has full KVM root. Minecraft, CS2, Rust and GTA-RP are the workloads the gaming pages are written around. The RAM guide on the blog sizes eight titles against the published plans, so the memory figure and the monthly price come from the same catalogue.

Tenant bandwidth is 1 Gbps, shared. That is the attachment. It is not an unmetered pipe, and a weekend full of players does not change the line into a surprise 10 Gbps claim.

Recommended

Plans that fit this workload

Budget tiers for small communities, Compute Cloud (NVMe) for tick-rate-sensitive shooters and busy servers.

General Purpose

Intel Xeon E5-2680 v4 (Broadwell)

from
₹1,860/mo
₹4.08/hr
vs AWS t3.medium:₹3,610/mo
Save ~49%₹4.95/hr
View plans

Compute Cloud

Intel Xeon Platinum 8168 (Skylake)

from
₹3,020/mo
₹6.63/hr
vs AWS c5.large:₹6,377/mo
Save ~53%₹8.74/hr
View plans

Budget Shared

Intel Xeon E5-2670 v3 (Haswell)

from
₹1,230/mo
₹2.71/hr
vs AWS t3a.medium:₹2,210/mo
Save ~44%₹3.03/hr
View plans
FAQ

Common questions

Which games can I host?

Anything you can run on Linux with root - Minecraft (Java/Bedrock), CS2, Rust, Valheim, Palworld, GTA-RP (FiveM), Terraria and game backends. Use a panel like Pterodactyl or run binaries directly.

Is DDoS protection included for game servers?

Yes. Always-on L3/L4 mitigation is standard on every plan - there is no separate 'game DDoS' charge.

What ping can Indian players expect?

From our Noida region, players across Delhi-NCR and Northern India typically see sub-10ms latency, with low single-to-double-digit ping across much of the country.

Game studios

Host the matchwhere the players are.

Game servers in Noida, billed as the VM they run on. ₹1,000 in free credit on signup opens the account. The sizes are on the game-server page.

  1. 01No separate game surcharge
  2. 02Wings panel on the instance
  3. 03Same region as the rest of the platform
Noida liveap-south-3
₹1,000free credit on signup
No credit card required • Instant access
  • Instant API & web console access
  • No card required for sandbox
  • 30-minute architecture assist